Little Black Book of Ray-Tracing and Path-Tracing
Little Black Book of Ray-Tracing and Path-Tracing view 1
Little Black Book of Ray-Tracing and Path-Tracing view 2
Little Black Book of Ray-Tracing and Path-Tracing view 3

Little Black Book of Ray-Tracing and Path-Tracing

4.7 (189 reviews)
graphicscomputeray-tracing

A comprehensive guide to mastering graphics, compute, ray-tracing and more.

Book Details
  • ISBN: 979-8307723395
  • Publication Date: January 21, 2025
  • Pages: 313
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of graphics
  • Implement advanced techniques for compute
  • Optimize performance in ray-tracing applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Kai Davis
Kai Davis
Full Stack Developer at Apple
22 days ago

It’s like having a mentor walk you through the nuances of ray-tracing. I was able to apply what I learned immediately to a client project. The emphasis on scalability was exactly what our growing platform needed.

Noel Torres
Noel Torres
DevOps Specialist at Oracle
3 days ago

The author's experience really shines through in their treatment of Little. The tone is encouraging and empowering, even when tackling tough topics.

Emerson Williams
Emerson Williams
Data Scientist at Dropbox
14 days ago

The author has a gift for explaining complex concepts about compute.

Parker Smith
Parker Smith
Technical Writer at Salesforce
9 months ago

This book offers a fresh perspective on compute. I appreciated the thoughtful breakdown of common design patterns.

River Lewis
River Lewis
Senior Developer at Atlassian
9 months ago

I’ve shared this with my team to improve our understanding of graphics.

Blake Nguyen
Blake Nguyen
ML Engineer at Twitter
10 months ago

A must-read for anyone trying to master Little.

Avery Walker
Avery Walker
UX Strategist at GitHub
4 months ago

This is now my go-to reference for all things related to ray-tracing.

Casey Williams
Casey Williams
Product Designer at LinkedIn
16 days ago

This book gave me the confidence to tackle challenges in Ray-Tracing. I was able to apply what I learned immediately to a client project. This book gave me the tools to finally tackle that long-standing bottleneck.

Blake Torres
Blake Torres
Senior Developer at Facebook
1 months ago

This book completely changed my approach to Path-Tracing. I especially liked the real-world case studies woven throughout.

Micah Young
Micah Young
AI Researcher at LinkedIn
22 days ago

I keep coming back to this book whenever I need guidance on Path-Tracing.

Jules Nguyen
Jules Nguyen
Systems Architect at Slack
16 days ago

I’ve shared this with my team to improve our understanding of compute. It’s packed with practical wisdom that only comes from years in the field.

Blake Johnson
Blake Johnson
Software Engineer at Salesforce
5 days ago

This resource is indispensable for anyone working in Path-Tracing.

Skyler Green
Skyler Green
Mobile Developer at Salesforce
6 days ago

I’ve already implemented several ideas from this book into my work with Path-Tracing. I feel more confident tackling complex projects after reading this.

Harper Lewis
Harper Lewis
DevOps Specialist at Red Hat
5 months ago

I keep coming back to this book whenever I need guidance on graphics.

Charlie Mitchell
Charlie Mitchell
Embedded Systems Engineer at Stripe
18 days ago

I’ve already implemented several ideas from this book into my work with Black. I feel more confident tackling complex projects after reading this. It’s helped me mentor junior developers more effectively.

Dakota Green
Dakota Green
Automation Specialist at Stripe
4 months ago

A must-read for anyone trying to master compute. I feel more confident tackling complex projects after reading this.

Dakota Lopez
Dakota Lopez
Mobile Developer at LinkedIn
26 days ago

I wish I'd discovered this book earlier—it’s a game changer for graphics.

Kai Torres
Kai Torres
Systems Architect at Adobe
8 months ago

The examples in this book are incredibly practical for Path-Tracing. The exercises at the end of each chapter helped solidify my understanding.

Emerson Miller
Emerson Miller
Platform Engineer at Tesla
7 days ago

I’ve shared this with my team to improve our understanding of Little.

River Miller
River Miller
Automation Specialist at Red Hat
2 days ago

I’ve already implemented several ideas from this book into my work with Black. The author's real-world experience shines through in every chapter. The debugging strategies outlined here saved me hours of frustration.

Avery Torres
Avery Torres
Backend Developer at Salesforce
5 days ago

The examples in this book are incredibly practical for Path-Tracing. I appreciated the thoughtful breakdown of common design patterns.

Rowan Martinez
Rowan Martinez
ML Engineer at Shopify
15 days ago

The author's experience really shines through in their treatment of Little.

Reese Smith
Reese Smith
DevOps Specialist at Slack
7 months ago

I've read many books on this topic, but this one stands out for its clarity on Black.

Avery Mitchell
Avery Mitchell
Mobile Developer at Dropbox
8 months ago

I was struggling with until I read this book Little.

Morgan Garcia
Morgan Garcia
Cloud Architect at Zoom
11 months ago

This helped me connect the dots I’d been missing in Path-Tracing. I was able to apply what I learned immediately to a client project. I’ve used several of the patterns described here in production already.

Join the Discussion

Related Books

WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL

Published: September 28, 2024

View Details
Learn Batch Scripting in 20 Minutes: (Coffee Break Series)
Learn Batch Scripting in 20 Minutes: (Coffee Break Series)

Published: November 3, 2024

View Details
WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language
WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language

Published: April 28, 2024

View Details