101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples
A comprehensive guide to mastering programming, graphics, javascript and more.
Book Details
- ISBN: 979-8312705201
- Publication Date: March 2, 2025
- Pages: 422
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of programming and graphics, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of programming
- Implement advanced techniques for graphics
- Optimize performance in javascript applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of programming and graphics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This book bridges the gap between theory and practice in Path-Tracing. The code samples are well-documented and easy to adapt to real projects. The architectural insights helped us redesign a major part of our system.
This book offers a fresh perspective on visualization. This book gave me a new framework for thinking about system architecture.
I finally feel equipped to make informed decisions about Ray-Marching.
It’s the kind of book that stays relevant no matter how much you know about programming.
This book completely changed my approach to Path-Tracing.
This is now my go-to reference for all things related to Examples. The exercises at the end of each chapter helped solidify my understanding.
I’ve already implemented several ideas from this book into my work with shader.
This helped me connect the dots I’d been missing in graphics. The author’s passion for the subject is contagious.
This book offers a fresh perspective on Journey.
I keep coming back to this book whenever I need guidance on Examples.
I was struggling with until I read this book javascript.
This book made me rethink how I approach shader. This book gave me a new framework for thinking about system architecture. I’ve bookmarked several sections for quick reference during development.
It’s the kind of book that stays relevant no matter how much you know about programming. The troubleshooting tips alone are worth the price of admission.
The practical advice here is immediately applicable to Programming.
A must-read for anyone trying to master Examples.
It’s the kind of book that stays relevant no matter how much you know about Programming. I especially liked the real-world case studies woven throughout.
I keep coming back to this book whenever I need guidance on visualization.
I was struggling with until I read this book Project. The practical examples helped me implement better solutions in my projects. It helped me refactor legacy code with confidence and clarity.
It’s like having a mentor walk you through the nuances of ray-tracing. The troubleshooting tips alone are worth the price of admission.
A must-read for anyone trying to master Examples.
I've read many books on this topic, but this one stands out for its clarity on visualization.
After reading this, I finally understand the intricacies of programming.
This helped me connect the dots I’d been missing in shader. I was able to apply what I learned immediately to a client project.
I've been recommending this to all my colleagues working with shader.
This helped me connect the dots I’d been missing in Hands-On. The diagrams and visuals made complex ideas much easier to grasp.
This book completely changed my approach to Project.
This helped me connect the dots I’d been missing in Ray-Marching.
I’ve shared this with my team to improve our understanding of javascript. The exercises at the end of each chapter helped solidify my understanding. The sections on optimization helped me reduce processing time by over 30%.
This is now my go-to reference for all things related to shader. This book strikes the perfect balance between theory and practical application.
This resource is indispensable for anyone working in Hands-On.
This is now my go-to reference for all things related to graphics.
The author has a gift for explaining complex concepts about programming.
This helped me connect the dots I’d been missing in Examples. The tone is encouraging and empowering, even when tackling tough topics. The emphasis on scalability was exactly what our growing platform needed.
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