WebGPU Gone Wrong
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WebGPU Gone Wrong

4.7 (165 reviews)
webgpugraphicsshaderai

A comprehensive guide to mastering webgpu, graphics, shader and more.

Book Details
  • ISBN: 979-8340203816
  • Publication Date: September 24, 2024
  • Pages: 553
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and graphics, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for graphics
  • Optimize performance in shader applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and graphics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Elliot Martinez
Elliot Martinez
Platform Engineer at Airbnb
3 months ago

It’s like having a mentor walk you through the nuances of WebGPU. The practical examples helped me implement better solutions in my projects. The real-world scenarios made the concepts feel immediately applicable.

Jamie King
Jamie King
Site Reliability Engineer at Apple
6 days ago

After reading this, I finally understand the intricacies of shader. Each section builds logically and reinforces key concepts without being repetitive.

Jordan Miller
Jordan Miller
Site Reliability Engineer at Salesforce
23 days ago

The author has a gift for explaining complex concepts about shader.

Morgan Davis
Morgan Davis
AI Researcher at Slack
1 months ago

This book distilled years of confusion into a clear roadmap for Wrong. The diagrams and visuals made complex ideas much easier to grasp.

Taylor Williams
Taylor Williams
Security Engineer at Netflix
12 months ago

The author's experience really shines through in their treatment of Wrong.

Avery Walker
Avery Walker
Senior Developer at Apple
9 months ago

This book offers a fresh perspective on shader.

Harper Smith
Harper Smith
Frontend Engineer at Atlassian
4 days ago

The examples in this book are incredibly practical for Wrong. The diagrams and visuals made complex ideas much easier to grasp.

Sage Jones
Sage Jones
DevOps Specialist at Stripe
30 days ago

This book completely changed my approach to WebGPU.

Taylor Walker
Taylor Walker
DevOps Specialist at Airbnb
27 days ago

This book bridges the gap between theory and practice in Wrong. The author's real-world experience shines through in every chapter. The emphasis on readability and structure has elevated our entire codebase.

Kai Hall
Kai Hall
AI Researcher at Netflix
16 days ago

This is now my go-to reference for all things related to graphics. This book gave me a new framework for thinking about system architecture.

Avery Nelson
Avery Nelson
QA Analyst at Shopify
4 days ago

This book distilled years of confusion into a clear roadmap for shader.

Casey Miller
Casey Miller
QA Analyst at Atlassian
26 days ago

After reading this, I finally understand the intricacies of Wrong.

Logan Davis
Logan Davis
Senior Developer at Dropbox
10 days ago

I finally feel equipped to make informed decisions about WebGPU.

Riley Torres
Riley Torres
Security Engineer at Microsoft
6 months ago

This resource is indispensable for anyone working in Wrong. I was able to apply what I learned immediately to a client project. The clarity of the examples made it easy to onboard new developers.

Sage Lewis
Sage Lewis
Cloud Architect at Zoom
13 days ago

I wish I'd discovered this book earlier—it’s a game changer for shader. The author’s passion for the subject is contagious.

Elliot Johnson
Elliot Johnson
Tech Lead at Apple
6 months ago

It’s the kind of book that stays relevant no matter how much you know about graphics.

Taylor Hill
Taylor Hill
Automation Specialist at Stripe
9 months ago

This book gave me the confidence to tackle challenges in shader.

Harper Nguyen
Harper Nguyen
Frontend Engineer at Salesforce
8 days ago

The clarity and depth here are unmatched when it comes to Wrong.

Jamie Wright
Jamie Wright
Innovation Lead at Airbnb
7 months ago

I’ve already implemented several ideas from this book into my work with graphics. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. It’s helped me write cleaner, more maintainable code across the board.

Kai Allen
Kai Allen
AI Researcher at Airbnb
3 days ago

This book gave me the confidence to tackle challenges in graphics. The author anticipates the reader’s questions and answers them seamlessly.

Quinn Jones
Quinn Jones
Cloud Architect at Facebook
10 days ago

I wish I'd discovered this book earlier—it’s a game changer for WebGPU.

River Adams
River Adams
Game Developer at Shopify
9 months ago

This is now my go-to reference for all things related to shader.

Jamie Adams
Jamie Adams
Frontend Engineer at Zoom
3 months ago

It’s like having a mentor walk you through the nuances of shader.

Kai Hill
Kai Hill
Product Designer at Airbnb
1 days ago

It’s rare to find something this insightful about Wrong. I particularly appreciated the chapter on best practices and common pitfalls.

Micah Walker
Micah Walker
AI Researcher at Snap Inc.
27 days ago

The practical advice here is immediately applicable to Wrong.

Charlie Baker
Charlie Baker
Product Designer at Salesforce
1 months ago

It’s like having a mentor walk you through the nuances of graphics.

Blake Smith
Blake Smith
QA Analyst at Netflix
26 days ago

It’s rare to find something this insightful about WebGPU.

Jules Davis
Jules Davis
Backend Developer at Amazon
2 months ago

This book bridges the gap between theory and practice in WebGPU. I feel more confident tackling complex projects after reading this.

Harper Jones
Harper Jones
Security Engineer at Twitter
23 days ago

This book made me rethink how I approach WebGPU. It’s the kind of book you’ll keep on your desk, not your shelf. It’s helped me write cleaner, more maintainable code across the board.

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