Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient view 1
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Real-Time Ray-Tracing with Vulkan for the Impatient

4.7 (104 reviews)
graphicscomputeshaderray-tracingaivulkan

A comprehensive guide to mastering graphics, compute, shader and more.

Book Details
  • ISBN: 979-8883360830
  • Publication Date: March 1, 2024
  • Pages: 318
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of graphics
  • Implement advanced techniques for compute
  • Optimize performance in shader applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Reese Lopez
Reese Lopez
Tech Lead at Shopify
1 months ago

This resource is indispensable for anyone working in ray-tracing. I found myself highlighting entire pages—it’s that insightful. I’ve bookmarked several sections for quick reference during development.

Riley Young
Riley Young
Mobile Developer at Snap Inc.
13 days ago

I’ve shared this with my team to improve our understanding of Ray-Tracing. I was able to apply what I learned immediately to a client project.

Jules Allen
Jules Allen
Innovation Lead at LinkedIn
16 days ago

The insights in this book helped me solve a critical problem with Impatient.

Parker Scott
Parker Scott
Product Designer at Dropbox
9 days ago

This book gave me the confidence to tackle challenges in vulkan. The practical examples helped me implement better solutions in my projects. I’ve used several of the patterns described here in production already.

Taylor Walker
Taylor Walker
Technical Writer at Adobe
19 days ago

The examples in this book are incredibly practical for vulkan. The author’s passion for the subject is contagious.

Harper Hall
Harper Hall
Game Developer at Nvidia
9 months ago

This book made me rethink how I approach Impatient.

Noel Miller
Noel Miller
Innovation Lead at Microsoft
11 months ago

This book offers a fresh perspective on graphics. It’s packed with practical wisdom that only comes from years in the field.

Emerson Garcia
Emerson Garcia
Full Stack Developer at Microsoft
13 days ago

This helped me connect the dots I’d been missing in vulkan.

Quinn Davis
Quinn Davis
DevOps Specialist at GitHub
15 days ago

I wish I'd discovered this book earlier—it’s a game changer for ray-tracing. It’s packed with practical wisdom that only comes from years in the field. I’ve bookmarked several sections for quick reference during development.

Noel Mitchell
Noel Mitchell
Security Engineer at Shopify
1 months ago

The practical advice here is immediately applicable to vulkan. It’s the kind of book you’ll keep on your desk, not your shelf.

Blake Adams
Blake Adams
Data Scientist at Adobe
8 months ago

It’s like having a mentor walk you through the nuances of Ray-Tracing.

Parker Johnson
Parker Johnson
Automation Specialist at Stripe
11 months ago

The practical advice here is immediately applicable to ray-tracing.

Micah Miller
Micah Miller
Systems Architect at Tesla
3 months ago

It’s rare to find something this insightful about ray-tracing. I particularly appreciated the chapter on best practices and common pitfalls. I’ve bookmarked several sections for quick reference during development.

Noel Lopez
Noel Lopez
DevOps Specialist at Tesla
19 days ago

After reading this, I finally understand the intricacies of Impatient. I particularly appreciated the chapter on best practices and common pitfalls.

Jordan Torres
Jordan Torres
Game Developer at Nvidia
3 months ago

This book completely changed my approach to Impatient.

Riley Carter
Riley Carter
Security Engineer at Netflix
10 months ago

After reading this, I finally understand the intricacies of graphics.

Morgan Lewis
Morgan Lewis
Game Developer at Microsoft
5 months ago

A must-read for anyone trying to master shader. I feel more confident tackling complex projects after reading this.

Noel Williams
Noel Williams
UX Strategist at Snap Inc.
7 months ago

The practical advice here is immediately applicable to graphics.

Emerson Torres
Emerson Torres
AI Researcher at Atlassian
16 days ago

I wish I'd discovered this book earlier—it’s a game changer for Vulkan. The troubleshooting tips alone are worth the price of admission.

Riley Nelson
Riley Nelson
Site Reliability Engineer at Netflix
3 months ago

This resource is indispensable for anyone working in shader. I appreciated the thoughtful breakdown of common design patterns. It’s become a shared resource across multiple teams in our organization.

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