QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

4.7 (64 reviews)
Game PhysicsCollision DetectionRigid Body SimulationGravityMotionGame DevelopmentPhysics EnginesRealismSimulationUnityUnreal Engine

A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.

Book Details
  • ISBN: 9798264282454
  • Publication Date: May 14, 2025
  • Pages: 580
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Game Physics
  • Implement advanced techniques for Collision Detection
  • Optimize performance in Rigid Body Simulation applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

River Brown
River Brown
Tech Lead at Spotify
20 days ago

I've been recommending this to all my colleagues working with Unreal Engine. It’s packed with practical wisdom that only comes from years in the field. The real-world scenarios made the concepts feel immediately applicable.

Finley Johnson
Finley Johnson
QA Analyst at Apple
21 days ago

I've been recommending this to all my colleagues working with Gravity. The tone is encouraging and empowering, even when tackling tough topics.

Jamie Williams
Jamie Williams
Data Scientist at Twitter
4 days ago

The author's experience really shines through in their treatment of Guide.

Quinn Hall
Quinn Hall
Software Engineer at Slack
3 days ago

It’s like having a mentor walk you through the nuances of Game Physics.

Rowan Young
Rowan Young
Embedded Systems Engineer at Nvidia
12 days ago

I finally feel equipped to make informed decisions about Gravity.

Taylor Adams
Taylor Adams
Full Stack Developer at GitHub
12 days ago

The insights in this book helped me solve a critical problem with Game Physics. The code samples are well-documented and easy to adapt to real projects.

Charlie Brown
Charlie Brown
Platform Engineer at Atlassian
10 days ago

This book offers a fresh perspective on Realism.

Rowan Miller
Rowan Miller
QA Analyst at Slack
29 days ago

It’s the kind of book that stays relevant no matter how much you know about Gravity. I particularly appreciated the chapter on best practices and common pitfalls. This is exactly what our team needed to overcome our technical challenges.

Quinn Nelson
Quinn Nelson
Data Scientist at Stripe
27 days ago

This helped me connect the dots I’d been missing in Motion. The troubleshooting tips alone are worth the price of admission.

Elliot Martinez
Elliot Martinez
Tech Lead at Pinterest
6 months ago

This book offers a fresh perspective on Rigid Body Simulation.

Finley Wright
Finley Wright
DevOps Specialist at Spotify
2 days ago

The clarity and depth here are unmatched when it comes to Simulation.

Finley Johnson
Finley Johnson
Product Designer at Intel
17 days ago

The writing is engaging, and the examples are spot-on for Physics. I appreciated the thoughtful breakdown of common design patterns.

Alex King
Alex King
API Evangelist at Tesla
16 days ago

A must-read for anyone trying to master Physics.

Casey Walker
Casey Walker
Frontend Engineer at Zoom
17 days ago

After reading this, I finally understand the intricacies of Gravity.

Rowan Smith
Rowan Smith
Mobile Developer at Spotify
12 months ago

I’ve already implemented several ideas from this book into my work with Game Development. The pacing is perfect—never rushed, never dragging.

Elliot Hall
Elliot Hall
API Evangelist at Apple
4 months ago

This book bridges the gap between theory and practice in Physics.

Alex Scott
Alex Scott
Data Scientist at Pinterest
8 months ago

The practical advice here is immediately applicable to Game Development.

Rowan Lopez
Rowan Lopez
Product Designer at Pinterest
21 days ago

I wish I'd discovered this book earlier—it’s a game changer for Unity. The author anticipates the reader’s questions and answers them seamlessly. The clarity of the examples made it easy to onboard new developers.

Elliot Hall
Elliot Hall
Cloud Architect at Facebook
4 months ago

I've read many books on this topic, but this one stands out for its clarity on Realism. I especially liked the real-world case studies woven throughout.

Quinn Johnson
Quinn Johnson
AI Researcher at Amazon
7 months ago

It’s rare to find something this insightful about Rigid Body Simulation.

Jules Williams
Jules Williams
Product Designer at Zoom
5 months ago

The writing is engaging, and the examples are spot-on for Motion.

Emerson Garcia
Emerson Garcia
Data Scientist at Spotify
12 days ago

I keep coming back to this book whenever I need guidance on Physics.

Noel Williams
Noel Williams
Product Designer at Snap Inc.
11 days ago

The author's experience really shines through in their treatment of Guide. The code samples are well-documented and easy to adapt to real projects.

Harper Nelson
Harper Nelson
Software Engineer at Tesla
7 days ago

The author's experience really shines through in their treatment of Physics.

Elliot Williams
Elliot Williams
Security Engineer at Microsoft
5 months ago

This book made me rethink how I approach Realism.

Casey Hill
Casey Hill
Frontend Engineer at Adobe
29 days ago

The author has a gift for explaining complex concepts about Game Development. I appreciated the thoughtful breakdown of common design patterns. The architectural insights helped us redesign a major part of our system.

Logan Lewis
Logan Lewis
Frontend Engineer at Amazon
2 days ago

I wish I'd discovered this book earlier—it’s a game changer for Collision Detection. I’ve already recommended this to several teammates and junior devs.

Jamie King
Jamie King
Automation Specialist at GitHub
8 days ago

I keep coming back to this book whenever I need guidance on Realism.

Casey Jones
Casey Jones
AI Researcher at Twitter
9 days ago

This resource is indispensable for anyone working in Guide. The exercises at the end of each chapter helped solidify my understanding.

Avery Nelson
Avery Nelson
Systems Architect at Tesla
3 months ago

I’ve already implemented several ideas from this book into my work with Game Development.

Emerson Nelson
Emerson Nelson
UX Strategist at Tesla
6 months ago

This book bridges the gap between theory and practice in Gravity. I particularly appreciated the chapter on best practices and common pitfalls. The real-world scenarios made the concepts feel immediately applicable.

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