QuickStart Guide to Game Physics
A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.
Book Details
- ISBN: 9798264282454
- Publication Date: May 14, 2025
- Pages: 580
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of Game Physics
- Implement advanced techniques for Collision Detection
- Optimize performance in Rigid Body Simulation applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I've been recommending this to all my colleagues working with Unreal Engine. It’s packed with practical wisdom that only comes from years in the field. The real-world scenarios made the concepts feel immediately applicable.
I've been recommending this to all my colleagues working with Gravity. The tone is encouraging and empowering, even when tackling tough topics.
The author's experience really shines through in their treatment of Guide.
It’s like having a mentor walk you through the nuances of Game Physics.
I finally feel equipped to make informed decisions about Gravity.
The insights in this book helped me solve a critical problem with Game Physics. The code samples are well-documented and easy to adapt to real projects.
This book offers a fresh perspective on Realism.
It’s the kind of book that stays relevant no matter how much you know about Gravity. I particularly appreciated the chapter on best practices and common pitfalls. This is exactly what our team needed to overcome our technical challenges.
This helped me connect the dots I’d been missing in Motion. The troubleshooting tips alone are worth the price of admission.
This book offers a fresh perspective on Rigid Body Simulation.
The clarity and depth here are unmatched when it comes to Simulation.
The writing is engaging, and the examples are spot-on for Physics. I appreciated the thoughtful breakdown of common design patterns.
A must-read for anyone trying to master Physics.
After reading this, I finally understand the intricacies of Gravity.
I’ve already implemented several ideas from this book into my work with Game Development. The pacing is perfect—never rushed, never dragging.
This book bridges the gap between theory and practice in Physics.
The practical advice here is immediately applicable to Game Development.
I wish I'd discovered this book earlier—it’s a game changer for Unity. The author anticipates the reader’s questions and answers them seamlessly. The clarity of the examples made it easy to onboard new developers.
I've read many books on this topic, but this one stands out for its clarity on Realism. I especially liked the real-world case studies woven throughout.
It’s rare to find something this insightful about Rigid Body Simulation.
The writing is engaging, and the examples are spot-on for Motion.
I keep coming back to this book whenever I need guidance on Physics.
The author's experience really shines through in their treatment of Guide. The code samples are well-documented and easy to adapt to real projects.
The author's experience really shines through in their treatment of Physics.
This book made me rethink how I approach Realism.
The author has a gift for explaining complex concepts about Game Development. I appreciated the thoughtful breakdown of common design patterns. The architectural insights helped us redesign a major part of our system.
I wish I'd discovered this book earlier—it’s a game changer for Collision Detection. I’ve already recommended this to several teammates and junior devs.
I keep coming back to this book whenever I need guidance on Realism.
This resource is indispensable for anyone working in Guide. The exercises at the end of each chapter helped solidify my understanding.
I’ve already implemented several ideas from this book into my work with Game Development.
This book bridges the gap between theory and practice in Gravity. I particularly appreciated the chapter on best practices and common pitfalls. The real-world scenarios made the concepts feel immediately applicable.
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