Ray-Tracing Pocket Book (Paperback)

Ray-Tracing Pocket Book (Paperback)

4.7 (64 reviews)
ray tracingrenderinggraphics3Dvisual effects

A comprehensive guide to mastering ray tracing, rendering, graphics and more.

Book Details
  • ISBN: 979-8287926540
  • Publication Date: April 28, 2025
  • Pages: 433
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of ray tracing and rendering, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of ray tracing
  • Implement advanced techniques for rendering
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of ray tracing and rendering. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Reese Hill
Reese Hill
Tech Lead at LinkedIn
8 months ago

This book gave me the confidence to tackle challenges in (Paperback). The diagrams and visuals made complex ideas much easier to grasp. The modular design principles helped us break down a monolith.

Jamie Miller
Jamie Miller
Backend Developer at Dropbox
10 months ago

This helped me connect the dots I’d been missing in ray tracing. I appreciated the thoughtful breakdown of common design patterns.

Morgan Nguyen
Morgan Nguyen
Security Engineer at Zoom
1 months ago

I wish I'd discovered this book earlier—it’s a game changer for visual effects.

Avery Adams
Avery Adams
Cloud Architect at Microsoft
5 months ago

The author's experience really shines through in their treatment of graphics.

Morgan Brown
Morgan Brown
Mobile Developer at Google
4 months ago

The author has a gift for explaining complex concepts about (Paperback).

Taylor Clark
Taylor Clark
Cloud Architect at Shopify
3 days ago

I wish I'd discovered this book earlier—it’s a game changer for Pocket. I appreciated the thoughtful breakdown of common design patterns.

Riley Young
Riley Young
Backend Developer at Airbnb
30 days ago

It’s rare to find something this insightful about rendering.

Avery Johnson
Avery Johnson
Technical Writer at Salesforce
7 months ago

I’ve shared this with my team to improve our understanding of ray tracing. Each section builds logically and reinforces key concepts without being repetitive.

Finley Johnson
Finley Johnson
Technical Writer at Red Hat
13 days ago

It’s like having a mentor walk you through the nuances of visual effects.

Sage Hill
Sage Hill
Product Designer at Red Hat
25 days ago

After reading this, I finally understand the intricacies of visual effects.

Jules Nguyen
Jules Nguyen
Full Stack Developer at GitHub
15 days ago

This resource is indispensable for anyone working in graphics.

Harper Hall
Harper Hall
DevOps Specialist at Red Hat
1 months ago

I’ve already implemented several ideas from this book into my work with ray tracing. This book strikes the perfect balance between theory and practical application. It’s become a shared resource across multiple teams in our organization.

Kai Miller
Kai Miller
Technical Writer at Apple
10 days ago

I've read many books on this topic, but this one stands out for its clarity on (Paperback). The author's real-world experience shines through in every chapter.

Kai Allen
Kai Allen
Cloud Architect at Slack
12 days ago

I’ve bookmarked several chapters for quick reference on graphics.

Micah Mitchell
Micah Mitchell
Mobile Developer at Apple
26 days ago

It’s the kind of book that stays relevant no matter how much you know about Ray-Tracing. The author's real-world experience shines through in every chapter.

Taylor Clark
Taylor Clark
Innovation Lead at Amazon
11 days ago

This book offers a fresh perspective on Pocket.

Jules Johnson
Jules Johnson
API Evangelist at Atlassian
17 days ago

The writing is engaging, and the examples are spot-on for rendering.

Alex Clark
Alex Clark
Full Stack Developer at Nvidia
19 days ago

It’s like having a mentor walk you through the nuances of (Paperback). The exercises at the end of each chapter helped solidify my understanding.

Emerson Davis
Emerson Davis
ML Engineer at Twitter
11 months ago

I’ve bookmarked several chapters for quick reference on (Paperback).

Dakota Mitchell
Dakota Mitchell
Frontend Engineer at Red Hat
6 months ago

It’s like having a mentor walk you through the nuances of (Paperback). It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. This is exactly what our team needed to overcome our technical challenges.

Harper Williams
Harper Williams
Tech Lead at Amazon
28 days ago

This book distilled years of confusion into a clear roadmap for visual effects. The code samples are well-documented and easy to adapt to real projects.

Jamie Clark
Jamie Clark
Embedded Systems Engineer at Shopify
10 days ago

This book bridges the gap between theory and practice in graphics.

Noel King
Noel King
Backend Developer at Netflix
16 days ago

I wish I'd discovered this book earlier—it’s a game changer for graphics.

Jordan Young
Jordan Young
Data Scientist at Shopify
14 days ago

It’s like having a mentor walk you through the nuances of graphics.

Blake Allen
Blake Allen
Backend Developer at Netflix
21 days ago

It’s rare to find something this insightful about (Paperback). It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Blake Smith
Blake Smith
Full Stack Developer at Facebook
1 months ago

The practical advice here is immediately applicable to rendering.

Jamie Allen
Jamie Allen
Game Developer at Google
19 days ago

The writing is engaging, and the examples are spot-on for ray tracing.

Morgan King
Morgan King
Systems Architect at Adobe
28 days ago

It’s rare to find something this insightful about (Paperback). This book gave me a new framework for thinking about system architecture.

Sage Green
Sage Green
Site Reliability Engineer at Zoom
5 months ago

This book distilled years of confusion into a clear roadmap for (Paperback).

Riley Smith
Riley Smith
Data Scientist at Slack
4 months ago

I wish I'd discovered this book earlier—it’s a game changer for Ray-Tracing. Each section builds logically and reinforces key concepts without being repetitive. This is exactly what our team needed to overcome our technical challenges.

Blake Mitchell
Blake Mitchell
Automation Specialist at Oracle
4 days ago

The examples in this book are incredibly practical for visual effects. The troubleshooting tips alone are worth the price of admission.

Emerson Williams
Emerson Williams
Site Reliability Engineer at LinkedIn
3 months ago

The examples in this book are incredibly practical for Ray-Tracing.

Noel Lopez
Noel Lopez
ML Engineer at Shopify
4 months ago

The examples in this book are incredibly practical for (Paperback).

Drew Smith
Drew Smith
Frontend Engineer at Red Hat
10 months ago

The insights in this book helped me solve a critical problem with visual effects.

Blake Miller
Blake Miller
UX Strategist at LinkedIn
23 days ago

I’ve already implemented several ideas from this book into my work with (Paperback). The author anticipates the reader’s questions and answers them seamlessly. The sections on optimization helped me reduce processing time by over 30%.

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