WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

4.7 (112 reviews)
WebGLGLSLGPUgraphicscompute

A comprehensive guide to mastering WebGL, GLSL, GPU and more.

Book Details
  • ISBN: 979-8286815173
  • Publication Date: June 4, 2025
  • Pages: 324
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of WebGL and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of WebGL
  • Implement advanced techniques for GLSL
  • Optimize performance in GPU applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of WebGL and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Dakota Hill
Dakota Hill
Cloud Architect at Dropbox
8 months ago

This book offers a fresh perspective on WebGL. The troubleshooting tips alone are worth the price of admission. The testing strategies have improved our coverage and confidence.

Elliot Green
Elliot Green
Technical Writer at Zoom
28 days ago

I’ve bookmarked several chapters for quick reference on WebGL. The code samples are well-documented and easy to adapt to real projects.

Morgan Mitchell
Morgan Mitchell
Data Scientist at Oracle
11 months ago

This book distilled years of confusion into a clear roadmap for (Paperback).

Blake Torres
Blake Torres
API Evangelist at GitHub
23 days ago

This book gave me the confidence to tackle challenges in compute. I’ve already recommended this to several teammates and junior devs.

Jules Clark
Jules Clark
Technical Writer at Amazon
11 months ago

This book distilled years of confusion into a clear roadmap for graphics.

Alex Hill
Alex Hill
Backend Developer at Oracle
2 days ago

It’s rare to find something this insightful about compute.

Logan Jones
Logan Jones
Product Designer at Dropbox
21 days ago

I keep coming back to this book whenever I need guidance on WebGL. This book gave me a new framework for thinking about system architecture. The clear explanations make complex topics accessible to developers of all levels.

Charlie Brown
Charlie Brown
Innovation Lead at Red Hat
26 days ago

This is now my go-to reference for all things related to All-in-One. I appreciated the thoughtful breakdown of common design patterns.

Harper Smith
Harper Smith
QA Analyst at Intel
2 months ago

I wish I'd discovered this book earlier—it’s a game changer for (Paperback).

Jules Wright
Jules Wright
Cloud Architect at IBM
17 days ago

A must-read for anyone trying to master (Paperback).

Avery Clark
Avery Clark
Tech Lead at Dropbox
1 months ago

This is now my go-to reference for all things related to graphics.

Morgan Smith
Morgan Smith
Tech Lead at Atlassian
27 days ago

This is now my go-to reference for all things related to WebGL+GLSL/Graphics/Compute. The code samples are well-documented and easy to adapt to real projects. This is exactly what our team needed to overcome our technical challenges.

Casey Allen
Casey Allen
Technical Writer at GitHub
5 months ago

This is now my go-to reference for all things related to WebGL+GLSL/Graphics/Compute. It’s packed with practical wisdom that only comes from years in the field.

Rowan Clark
Rowan Clark
Frontend Engineer at Salesforce
1 days ago

The practical advice here is immediately applicable to All-in-One.

Charlie Brown
Charlie Brown
Data Scientist at Spotify
15 days ago

After reading this, I finally understand the intricacies of WebGL+GLSL/Graphics/Compute.

Reese Green
Reese Green
Technical Writer at Netflix
11 months ago

The author's experience really shines through in their treatment of (Paperback).

Quinn Clark
Quinn Clark
DevOps Specialist at Snap Inc.
16 days ago

I keep coming back to this book whenever I need guidance on compute. Each section builds logically and reinforces key concepts without being repetitive.

Harper Williams
Harper Williams
Innovation Lead at Oracle
11 months ago

This book offers a fresh perspective on graphics.

Blake Wright
Blake Wright
Security Engineer at IBM
1 months ago

I’ve shared this with my team to improve our understanding of (Paperback).

Avery Walker
Avery Walker
Software Engineer at Netflix
2 days ago

It’s rare to find something this insightful about (Paperback). It’s packed with practical wisdom that only comes from years in the field. The testing strategies have improved our coverage and confidence.

Elliot Smith
Elliot Smith
Tech Lead at Slack
4 months ago

The practical advice here is immediately applicable to WebGL+GLSL/Graphics/Compute. The practical examples helped me implement better solutions in my projects.

Dakota Miller
Dakota Miller
Backend Developer at Pinterest
6 days ago

A must-read for anyone trying to master All-in-One.

Emerson Williams
Emerson Williams
Software Engineer at Microsoft
12 months ago

It’s like having a mentor walk you through the nuances of WebGL. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Emerson Scott
Emerson Scott
Tech Lead at Netflix
19 days ago

I finally feel equipped to make informed decisions about WebGL.

Jamie King
Jamie King
Innovation Lead at Amazon
26 days ago

I was struggling with until I read this book WebGL+GLSL/Graphics/Compute. I’ve already recommended this to several teammates and junior devs.

Micah Adams
Micah Adams
DevOps Specialist at Netflix
3 days ago

I've been recommending this to all my colleagues working with All-in-One. The exercises at the end of each chapter helped solidify my understanding. This book gave me the tools to finally tackle that long-standing bottleneck.

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