WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 1
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 2
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 3

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

4.7 (149 reviews)
webgpuwgslgraphicscomputeshadervisualizationai

A comprehensive guide to mastering webgpu, wgsl, graphics and more.

Book Details
  • ISBN: 979-8321532355
  • Publication Date: April 1, 2024
  • Pages: 303
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Skyler Nguyen
Skyler Nguyen
Cloud Architect at Google
26 days ago

This book bridges the gap between theory and practice in shader. The diagrams and visuals made complex ideas much easier to grasp. I've already seen improvements in my code quality after applying these techniques.

Parker Garcia
Parker Garcia
Automation Specialist at Netflix
9 months ago

This helped me connect the dots I’d been missing in Applications. Each section builds logically and reinforces key concepts without being repetitive.

Jules Allen
Jules Allen
Platform Engineer at Stripe
17 days ago

This book made me rethink how I approach Animation.

Parker Williams
Parker Williams
Tech Lead at Dropbox
14 days ago

I've read many books on this topic, but this one stands out for its clarity on Graphics,.

Drew Scott
Drew Scott
Data Scientist at Microsoft
30 days ago

This book gave me the confidence to tackle challenges in visualization.

Taylor Nguyen
Taylor Nguyen
Tech Lead at Spotify
11 months ago

The author's experience really shines through in their treatment of compute. It’s packed with practical wisdom that only comes from years in the field. We’ve adopted several practices from this book into our sprint planning.

Elliot Carter
Elliot Carter
Game Developer at Twitter
2 months ago

The author has a gift for explaining complex concepts about Generation. The diagrams and visuals made complex ideas much easier to grasp.

Sage Clark
Sage Clark
DevOps Specialist at Apple
2 months ago

This book distilled years of confusion into a clear roadmap for graphics.

Harper Baker
Harper Baker
Full Stack Developer at Tesla
8 months ago

The practical advice here is immediately applicable to webgpu. The diagrams and visuals made complex ideas much easier to grasp. The architectural insights helped us redesign a major part of our system.

Kai Carter
Kai Carter
Innovation Lead at Amazon
4 days ago

I wish I'd discovered this book earlier—it’s a game changer for Animation. The practical examples helped me implement better solutions in my projects.

Harper Nguyen
Harper Nguyen
Security Engineer at IBM
20 days ago

The examples in this book are incredibly practical for visualization.

Dakota Jones
Dakota Jones
Cloud Architect at Adobe
3 days ago

I’ve already implemented several ideas from this book into my work with Generation.

Finley Walker
Finley Walker
ML Engineer at Microsoft
2 months ago

This book bridges the gap between theory and practice in compute. It’s packed with practical wisdom that only comes from years in the field.

Taylor Smith
Taylor Smith
QA Analyst at Atlassian
14 days ago

This book bridges the gap between theory and practice in Animation.

Charlie Johnson
Charlie Johnson
Automation Specialist at Pinterest
28 days ago

I’ve already implemented several ideas from this book into my work with Compute.

Skyler King
Skyler King
Site Reliability Engineer at Netflix
9 days ago

The insights in this book helped me solve a critical problem with WebGPU. The author's real-world experience shines through in every chapter. The testing strategies have improved our coverage and confidence.

Noel Miller
Noel Miller
Mobile Developer at Dropbox
2 months ago

This helped me connect the dots I’d been missing in Shader. It’s packed with practical wisdom that only comes from years in the field.

Riley Adams
Riley Adams
Tech Lead at Adobe
16 days ago

I’ve bookmarked several chapters for quick reference on Generation.

Harper Adams
Harper Adams
Site Reliability Engineer at Intel
5 months ago

The writing is engaging, and the examples are spot-on for Applications.

Dakota Nelson
Dakota Nelson
Backend Developer at Salesforce
2 months ago

This book gave me the confidence to tackle challenges in Fractals,.

Dakota Scott
Dakota Scott
ML Engineer at Red Hat
30 days ago

This is now my go-to reference for all things related to Fractals,. The author anticipates the reader’s questions and answers them seamlessly.

Drew Baker
Drew Baker
Embedded Systems Engineer at Nvidia
11 months ago

This helped me connect the dots I’d been missing in Meshes,.

Jamie Nelson
Jamie Nelson
Software Engineer at LinkedIn
8 days ago

This resource is indispensable for anyone working in Interactive.

Drew Wright
Drew Wright
Technical Writer at Amazon
8 months ago

The practical advice here is immediately applicable to graphics.

Blake Brown
Blake Brown
Product Designer at Oracle
2 days ago

It’s like having a mentor walk you through the nuances of Fundamentals:. Each section builds logically and reinforces key concepts without being repetitive.

Skyler Young
Skyler Young
Product Designer at IBM
12 days ago

This helped me connect the dots I’d been missing in shader. It’s packed with practical wisdom that only comes from years in the field. The emphasis on readability and structure has elevated our entire codebase.

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