Foundations of Graphics & Compute - Volume 2: Rendering
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Foundations of Graphics & Compute - Volume 2: Rendering

4.7 (85 reviews)
webgpuwgslgraphicscomputesimulationai

A comprehensive guide to mastering webgpu, wgsl, graphics and more.

Book Details
  • ISBN: 979-8338619353
  • Publication Date: September 7, 2024
  • Pages: 452
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Finley Johnson
Finley Johnson
Tech Lead at Facebook
6 months ago

The practical advice here is immediately applicable to Rendering. I feel more confident tackling complex projects after reading this. The clarity of the examples made it easy to onboard new developers.

Micah Adams
Micah Adams
Full Stack Developer at Adobe
27 days ago

The insights in this book helped me solve a critical problem with Volume. The diagrams and visuals made complex ideas much easier to grasp.

Avery Lopez
Avery Lopez
Site Reliability Engineer at Google
4 months ago

This is now my go-to reference for all things related to Volume.

Taylor Nguyen
Taylor Nguyen
Software Engineer at LinkedIn
12 months ago

This is now my go-to reference for all things related to simulation.

Micah Garcia
Micah Garcia
Site Reliability Engineer at Salesforce
25 days ago

This resource is indispensable for anyone working in Graphics. The author’s passion for the subject is contagious.

Avery Torres
Avery Torres
Backend Developer at Airbnb
1 months ago

This resource is indispensable for anyone working in Compute.

Riley Brown
Riley Brown
Backend Developer at Twitter
23 days ago

This book offers a fresh perspective on Graphics.

Rowan Hill
Rowan Hill
Data Scientist at Twitter
10 months ago

The author's experience really shines through in their treatment of Rendering. The author's real-world experience shines through in every chapter.

Jamie Green
Jamie Green
Cloud Architect at Shopify
3 months ago

The writing is engaging, and the examples are spot-on for Foundations.

Drew Johnson
Drew Johnson
Site Reliability Engineer at Slack
10 days ago

The author has a gift for explaining complex concepts about Rendering.

Emerson Lopez
Emerson Lopez
Systems Architect at Snap Inc.
9 months ago

This book bridges the gap between theory and practice in simulation. The troubleshooting tips alone are worth the price of admission. The debugging strategies outlined here saved me hours of frustration.

Avery Lopez
Avery Lopez
Platform Engineer at Adobe
13 days ago

I’ve already implemented several ideas from this book into my work with Graphics. The troubleshooting tips alone are worth the price of admission.

Casey Brown
Casey Brown
Embedded Systems Engineer at Netflix
12 months ago

I’ve bookmarked several chapters for quick reference on graphics.

Taylor Nguyen
Taylor Nguyen
Software Engineer at Pinterest
2 days ago

I've read many books on this topic, but this one stands out for its clarity on graphics. I found myself highlighting entire pages—it’s that insightful. It’s helped me mentor junior developers more effectively.

Riley Jones
Riley Jones
Product Designer at Netflix
3 days ago

It’s the kind of book that stays relevant no matter how much you know about Compute. The diagrams and visuals made complex ideas much easier to grasp.

Taylor Baker
Taylor Baker
Tech Lead at Zoom
20 days ago

This helped me connect the dots I’d been missing in graphics.

Jamie Green
Jamie Green
DevOps Specialist at Netflix
23 days ago

This resource is indispensable for anyone working in Volume.

Casey Johnson
Casey Johnson
Frontend Engineer at Apple
14 days ago

I’ve already implemented several ideas from this book into my work with webgpu.

Drew Miller
Drew Miller
Frontend Engineer at Google
20 days ago

After reading this, I finally understand the intricacies of compute. I’ve already recommended this to several teammates and junior devs. This book gave me the tools to finally tackle that long-standing bottleneck.

Emerson Jones
Emerson Jones
ML Engineer at Netflix
6 days ago

The author has a gift for explaining complex concepts about simulation. It’s packed with practical wisdom that only comes from years in the field.

Alex Green
Alex Green
QA Analyst at GitHub
4 months ago

I've been recommending this to all my colleagues working with Foundations.

Avery Garcia
Avery Garcia
Site Reliability Engineer at IBM
4 days ago

The examples in this book are incredibly practical for Compute.

Kai Nguyen
Kai Nguyen
Senior Developer at Apple
14 days ago

I keep coming back to this book whenever I need guidance on compute. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Sage Miller
Sage Miller
Backend Developer at Microsoft
3 months ago

I keep coming back to this book whenever I need guidance on simulation.

Elliot Garcia
Elliot Garcia
UX Strategist at Intel
9 months ago

I’ve bookmarked several chapters for quick reference on webgpu.

Casey Torres
Casey Torres
Systems Architect at GitHub
1 months ago

This book offers a fresh perspective on Foundations. The pacing is perfect—never rushed, never dragging.

Elliot Clark
Elliot Clark
API Evangelist at Google
14 days ago

The insights in this book helped me solve a critical problem with graphics. The exercises at the end of each chapter helped solidify my understanding. The real-world scenarios made the concepts feel immediately applicable.

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