Dual-Quaternions and Computer Graphics
A comprehensive guide to mastering graphics, compute, debugging and more.
Book Details
- ISBN: 979-8877586604
- Publication Date: January 27, 2024
- Pages: 462
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of graphics
- Implement advanced techniques for compute
- Optimize performance in debugging applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
The insights in this book helped me solve a critical problem with graphics. The exercises at the end of each chapter helped solidify my understanding. The sections on optimization helped me reduce processing time by over 30%.
The clarity and depth here are unmatched when it comes to compute. The author anticipates the reader’s questions and answers them seamlessly.
I was struggling with until I read this book Dual-Quaternions.
This book offers a fresh perspective on graphics.
The clarity and depth here are unmatched when it comes to Graphics.
It’s like having a mentor walk you through the nuances of debugging. The pacing is perfect—never rushed, never dragging. It’s helped me mentor junior developers more effectively.
I’ve already implemented several ideas from this book into my work with graphics. I appreciated the thoughtful breakdown of common design patterns.
It’s the kind of book that stays relevant no matter how much you know about Computer.
This book made me rethink how I approach Dual-Quaternions.
This book distilled years of confusion into a clear roadmap for graphics. The writing style is clear, concise, and refreshingly jargon-free. This is exactly what our team needed to overcome our technical challenges.
The practical advice here is immediately applicable to Computer. The author’s passion for the subject is contagious.
It’s the kind of book that stays relevant no matter how much you know about graphics.
I keep coming back to this book whenever I need guidance on compute. I’ve already recommended this to several teammates and junior devs.
The author has a gift for explaining complex concepts about Dual-Quaternions.
This book distilled years of confusion into a clear roadmap for Computer.
It’s like having a mentor walk you through the nuances of compute.
The clarity and depth here are unmatched when it comes to Computer. I was able to apply what I learned immediately to a client project.
I've been recommending this to all my colleagues working with Graphics.
It’s rare to find something this insightful about debugging.
This book made me rethink how I approach graphics. I’ve already recommended this to several teammates and junior devs. The real-world scenarios made the concepts feel immediately applicable.
I’ve shared this with my team to improve our understanding of Dual-Quaternions. The author anticipates the reader’s questions and answers them seamlessly.
This is now my go-to reference for all things related to debugging.
The clarity and depth here are unmatched when it comes to Dual-Quaternions. Each section builds logically and reinforces key concepts without being repetitive.
I've been recommending this to all my colleagues working with debugging.
I've been recommending this to all my colleagues working with compute.
This book bridges the gap between theory and practice in Graphics.
This book bridges the gap between theory and practice in compute. The writing style is clear, concise, and refreshingly jargon-free. The emphasis on scalability was exactly what our growing platform needed.
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