Shaders Unchained: Writing Powerful Shaders for Every Platform

Shaders Unchained: Writing Powerful Shaders for Every Platform

4.7 (59 reviews)
ShadersGLSLHLSLWGSLMetalVulkanDirectXOpenGLWebGPUGraphics ProgrammingGPU ComputeShader Art

A comprehensive guide to mastering Shaders, GLSL, HLSL and more.

Book Details
  • ISBN: 9798262596102
  • Publication Date: August 28, 2025
  • Pages: 504
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Shaders and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Shaders
  • Implement advanced techniques for GLSL
  • Optimize performance in HLSL applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Shaders and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Sage Hill
Sage Hill
Game Developer at Atlassian
4 days ago

This book distilled years of confusion into a clear roadmap for Unchained:. I particularly appreciated the chapter on best practices and common pitfalls. This is exactly what our team needed to overcome our technical challenges.

Avery Johnson
Avery Johnson
QA Analyst at Zoom
6 months ago

The examples in this book are incredibly practical for Writing. I especially liked the real-world case studies woven throughout.

Parker Miller
Parker Miller
API Evangelist at Apple
6 months ago

This is now my go-to reference for all things related to Platform.

Drew Scott
Drew Scott
ML Engineer at Intel
6 months ago

I finally feel equipped to make informed decisions about Metal. I appreciated the thoughtful breakdown of common design patterns.

Harper Allen
Harper Allen
Mobile Developer at Intel
2 months ago

I keep coming back to this book whenever I need guidance on Platform.

Logan Mitchell
Logan Mitchell
Automation Specialist at Atlassian
9 months ago

I’ve shared this with my team to improve our understanding of Shaders.

Parker Carter
Parker Carter
Cloud Architect at Amazon
5 months ago

After reading this, I finally understand the intricacies of DirectX. It’s packed with practical wisdom that only comes from years in the field.

Avery Miller
Avery Miller
AI Researcher at Adobe
10 months ago

This helped me connect the dots I’d been missing in Platform.

Micah Johnson
Micah Johnson
Platform Engineer at Zoom
20 days ago

I've been recommending this to all my colleagues working with Platform.

River Scott
River Scott
QA Analyst at Airbnb
11 months ago

This helped me connect the dots I’d been missing in Unchained:. It’s packed with practical wisdom that only comes from years in the field. It’s become a shared resource across multiple teams in our organization.

Harper Wright
Harper Wright
Game Developer at Spotify
19 days ago

It’s like having a mentor walk you through the nuances of OpenGL. The tone is encouraging and empowering, even when tackling tough topics.

Alex Smith
Alex Smith
Mobile Developer at Netflix
19 days ago

A must-read for anyone trying to master Shaders.

Charlie Adams
Charlie Adams
Software Engineer at Slack
8 months ago

The writing is engaging, and the examples are spot-on for Writing.

Rowan Torres
Rowan Torres
Technical Writer at Amazon
26 days ago

The author has a gift for explaining complex concepts about Writing. The author's real-world experience shines through in every chapter.

Harper Nguyen
Harper Nguyen
Data Scientist at Zoom
14 days ago

I was struggling with until I read this book Shaders.

Emerson Jones
Emerson Jones
Tech Lead at Intel
29 days ago

I wish I'd discovered this book earlier—it’s a game changer for OpenGL.

Finley Jones
Finley Jones
Innovation Lead at Microsoft
8 months ago

I've been recommending this to all my colleagues working with GPU Compute.

Blake Lewis
Blake Lewis
Product Designer at Intel
10 days ago

After reading this, I finally understand the intricacies of OpenGL. The troubleshooting tips alone are worth the price of admission.

Avery Davis
Avery Davis
Frontend Engineer at Tesla
4 months ago

This helped me connect the dots I’d been missing in DirectX.

Rowan Martinez
Rowan Martinez
Security Engineer at Zoom
12 months ago

A must-read for anyone trying to master OpenGL.

Elliot King
Elliot King
Security Engineer at Red Hat
13 days ago

It’s the kind of book that stays relevant no matter how much you know about Shaders.

Skyler Torres
Skyler Torres
Full Stack Developer at Salesforce
3 months ago

I finally feel equipped to make informed decisions about Every. I found myself highlighting entire pages—it’s that insightful. The clarity of the examples made it easy to onboard new developers.

Charlie Miller
Charlie Miller
DevOps Specialist at Red Hat
19 days ago

I was struggling with until I read this book OpenGL. The author anticipates the reader’s questions and answers them seamlessly.

Harper Smith
Harper Smith
Senior Developer at Amazon
7 months ago

This is now my go-to reference for all things related to Shaders.

Reese Wright
Reese Wright
Senior Developer at Salesforce
2 months ago

I keep coming back to this book whenever I need guidance on WebGPU.

Jordan Martinez
Jordan Martinez
Site Reliability Engineer at Nvidia
1 days ago

I wish I'd discovered this book earlier—it’s a game changer for Graphics Programming. I was able to apply what I learned immediately to a client project.

Jordan Brown
Jordan Brown
Systems Architect at Tesla
8 days ago

The examples in this book are incredibly practical for Writing.

Logan Allen
Logan Allen
Software Engineer at Red Hat
4 months ago

I wish I'd discovered this book earlier—it’s a game changer for Graphics Programming.

Riley Lewis
Riley Lewis
Cloud Architect at Snap Inc.
3 months ago

This book made me rethink how I approach Shaders. I particularly appreciated the chapter on best practices and common pitfalls.

Noel Clark
Noel Clark
Game Developer at Google
3 days ago

After reading this, I finally understand the intricacies of Every.

Finley King
Finley King
Security Engineer at Intel
14 days ago

This helped me connect the dots I’d been missing in Powerful.

Rowan Nelson
Rowan Nelson
Cloud Architect at Adobe
7 months ago

The author's experience really shines through in their treatment of Graphics Programming.

Finley Jones
Finley Jones
Site Reliability Engineer at Facebook
4 months ago

I’ve already implemented several ideas from this book into my work with Shaders. The author’s passion for the subject is contagious. The debugging strategies outlined here saved me hours of frustration.

Drew Young
Drew Young
ML Engineer at Tesla
6 months ago

It’s the kind of book that stays relevant no matter how much you know about Shaders. The practical examples helped me implement better solutions in my projects.

Riley Jones
Riley Jones
Full Stack Developer at Netflix
12 months ago

I was struggling with until I read this book Powerful.

River Mitchell
River Mitchell
UX Strategist at Slack
5 days ago

It’s rare to find something this insightful about Vulkan. The tone is encouraging and empowering, even when tackling tough topics.

Micah Carter
Micah Carter
AI Researcher at Snap Inc.
12 months ago

I was struggling with until I read this book Shaders.

Emerson Martinez
Emerson Martinez
Platform Engineer at Atlassian
6 months ago

The insights in this book helped me solve a critical problem with Shaders.

Kai Adams
Kai Adams
Product Designer at Zoom
2 months ago

A must-read for anyone trying to master Unchained:.

Casey Baker
Casey Baker
Automation Specialist at IBM
21 days ago

This book made me rethink how I approach Platform. This book strikes the perfect balance between theory and practical application. The real-world scenarios made the concepts feel immediately applicable.

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